Panel from “Afterdeath!” (Marvel Transformers #24)
OK, so, let’s talk about this clusterfuck of an issue.
Remember the 1986 Transformers movie, when Optimus Prime fought Megatron to the death? Remember how incredible that scene was, and still is?
“Megatron must be stopped, no matter the cost.” Yeah. Still gives me chills.
But Bob Budiansky, love the guy, must have been smoking the bad weed. Because in issue 24, Optimus Prime plays a video game with Megatron, and afterward he kills himself. Optimus, who is sworn to protect all life in the galaxy, decides the virtual creatures in “Multi-World” were more important than the entire planet he’s spent the last several million years on. What’s going to happen to that after you’re dead, Prime? Did you think of that? Apparently not, because Prime is dead, dead, dead, and next issue they’ll shoot his dead body off into space. Some fan works have attempted to explain Prime’s decision here, but it doesn’t help much.
And even though every other issue in the comic went out of its way to explain the appearances of new characters, no matter how contrived the explanation, this one just goes ahead and introduces the Combaticons and the Protectobots wordlessly. Here they are. Now go buy the toys. (They do explain it retroactively in the UK comics, but I don’t have those)
Oh, and then Ethan Zachary stores Optimus Prime’s mind on a floppy disc. I mean a 5 1/4-inch floppy disc. You heard it here: Optimus Prime’s entire brain is less than two megabytes.
Sheezus. All in all, this story is easily one of the worst in the entire saga. Let’s just move on.